Socket Programming
Socket is a connection point of client-server that consists of
identification number of remote host and local host
port number of remote host and local host
A socket is created using the function socket() and it returns integer
int select() // find active socket
int bind(int s, struct sockaddr *name, int namelen)//associate a port number with the socket.
int listen() //indicate the socket is to be listened
int accept() //Request Receive
int recv() //receive incoming messages
int send() //send outgoing messages
identification number of remote host and local host
port number of remote host and local host
A socket is created using the function socket() and it returns integer
#include
#include
int socket(int domain, int type, int protocol)int select() // find active socket
int connect()//
used by a client program to establish communication with a remote entity.int bind(int s, struct sockaddr *name, int namelen)//associate a port number with the socket.
int listen() //indicate the socket is to be listened
int accept() //Request Receive
int recv() //receive incoming messages
int send() //send outgoing messages
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